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İstanbul(Avr.)(Sarıyer)

Hibrit

Hibrit

Job Type

Full-Time

Years of Experience

More than 3 years of experience

Department

Technology

Technology

Application Count

0-50 application

Job Type

Full-Time

Years of Experience

More than 3 years of experience

Application Count

0-50 application

Department

Technology

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QUALIFICATIONS AND JOB DESCRIPTION

Truth is – we are always going to need good C++ programmers. And when we say good, we mean really good.

For this role we are recruiting on an ongoing basis – there is no deadline, but you are the first ones we look at when we need someone who knows C++.
Why C++? Because we have an in-house, proprietary game engine. We call it Glacier, and it’s still making our most senior programmers giddy about how cool it is.

Glacier, has powered our HITMAN franchise, was designed from the ground up to enable faster iterations on content creation, tweaking, and debugging.
This is achieved through the use of a highly optimized Runtime Resource System, which can hold in memory multiple versions of the same assets without conflicts, a powerful Live Editor, capable of altering the game while running, and an on-demand Asset Pipeline responsible for monitoring changes in source data and automatically recooking content as needed to be hot reloaded in-game

Who you are:

  • 3+ years of experience in C++
  • Experience with algorithms/data structures knowledge 
  • Ideally experience in game industry if not experience in systems or application development with C++ or C# 
  • You need to have a passion for video games. Really. Or just tell us why you want to be part of the games industry or game studio, what motivates you to join, what you hope to find, etc.
  • You are curious, humble, and can take and give constructive feedback. We’re all really nice here and we need you to be kind and approachable as well.
  • Willing to help develop both Hitman, Project 007, but also future, unannounced titles.
  • If you’ve worked on an in-house game engine before it is a huge plus.


Who we are:

A team, above all. If you join our studio, expect to be encouraged, listened to, and have your efforts and insightful impact recognized and valued. We take pride in the friendly haven we built at IOI, and we expect you to take part in cultivating that. We are also highly international, with people of over 30 nationalities working in our Copenhagen, Malmö, Barcelona and Istanbul studios.

We also have a reputation for being a very friendly workplace with highly talented people. That is why the members we welcome in our team never fail to integrate, and are supported, valued, and listened to at all steps. We are dedicated to quality and having fun while doing it. We welcome you to join us and do the same.

The position is open in our Istanbul studio. We welcome candidates from all over the world and we are looking forward to hearing from you!

Please submit your application in English.

Preferred Candidate

Master’s(Graduate)
English(Reading : Advanced, Writing : Advanced, Speaking : Advanced)

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Hakkımızda

IO Interactive A/S (IOI) is a Danish video game developer based in Copenhagen, best known for creating and developing the Hitman and Kane and Lynch fr

Şirket Sayfasına Git

Yazılım Uzmanı pozisyonu ile ilgili daha detaylı bilgi almak ya da diğer iş fırsatlarını incelemek için aşağıdaki sayfaları inceleyebilirsiniz.

Yazılım Uzmanı Yazılım Uzmanı Maaşları Yazılım Uzmanı Nasıl Olunur? Yazılım Uzmanı Nedir? Yazılım Uzmanı İş İlanları