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Unreal Engine C++ Developer

ZERODENSİTY YAZILIM A.Ş

İzmir(Gaziemir)

İş Yerinde

İş Yerinde

Job Type

Full-Time

Years of Experience

No experience preference

Department

Application Count

88 application

Job Type

Full-Time

Years of Experience

No experience preference

Application Count

88 application

Department

QUALIFICATIONS AND JOB DESCRIPTION

We’ve changed the game in Virtual Studio Production and will continue to lead it.

Award-winning Zero Density provides real-time photo-realistic 3D Virtual Studio and Augmented Reality platform, "Reality Engine", with real-time node-based compositing system and its own proprietary keying technology. 

It was the Reality Engine who was giving life to the Elder Dragon flying over the Bird’s Nest Stadium during League of Legend’s World Finals.

And it was Reality Engine creating a living set for World Cup broadcast on TF1 with ground-breaking technical and visual achievements. Reality Engine closed the gap between fiction and reality by enabling the teleportation of star player Eden Hazard from Russia to a studio in Belgium for a landmark interview. 

We are starting a new era in virtual studio production with Fox Sports’ state-of-the-art virtual set prepared for 2019 Nascar season, powered by Reality Engine. 

Our installations encompass Canada, France, the UK, China, the Netherlands, Australia, Portugal, Russia and many other countries. We will continue to expand our footprint globally with our offices in Izmir, Brussels and Las Vegas. We are looking for passionate and exceptional individuals to join our team. 

We are looking for Unreal Engine C++ Developer to join our rapidly growing international team based in HQ Office Izmir / Turkey. Research and Development is the founding principle of Zero Density. We are committed to developing cutting-edge products that respond to the industry needs. Our R&D team is always improving on our tools and tech to remold the practices of the market. Put your skills to work at a ground-breaking company that disrupts the industry. 


KEY RESPONSIBILITIES

  • Enhancing and maintaining Reality Engine, while creating new features
  • Responsible for performance of features
  • Responsible for tools that go along with features which are usable and appropriate for artists, broadcasters
  • Keep your knowledge up-to date on current techniques, research, graphics data, hardware, etc.,


REQUIREMENTS AND QUALIFICATIONS

  • Strong C++ knowledge and multi-threaded programming techniques
  • Experience in Unreal Engine 4 C++ programming is a Big Plus
  • Performance minded development and optimization skills
  • Result-oriented approach and thinking
  • Being innovative while thinking forward 
  • Self-motivated and able to dive into a complex system with quick results
  • Must be able to communicate & work well with a team of similarly passionate & skilled individuals.
  • Knowledge of DirectX and HLSL, compute shader experience is a plus
  • 3D math, rendering algorithms, and data structures is a plus
  • Experience in video programming  is prefered
  • For male candidates Military Services should be completed or postponed at least 3 years



Preferred Candidate

High School(Graduate), Associate Degree(Student), Associate Degree(Graduate), Bachelor’s(Student), Bachelor’s(Graduate), Master’s(Student), Master’s(Graduate), Doctorate(Student), Doctorate(Graduate)

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Hakkımızda

Zero Density is an international technology company dedicated to develop creative products for the industries such as broadcasting, augmented realit

Şirket Sayfasına Git

C# Geliştirici pozisyonu ile ilgili daha detaylı bilgi almak ya da diğer iş fırsatlarını incelemek için aşağıdaki sayfaları inceleyebilirsiniz.

C# Geliştirici C# Geliştirici Maaşları C# Geliştirici Nasıl Olunur? C# Geliştirici Nedir? C# Geliştirici İş İlanları